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more pls more

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😘😘 thank you hehe~

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Great game! Do you plan on adding more pokemons in the future?

 

the game is complete! but i'd like to make another game like it some day~

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Can't belive magnezone and grimer turned me on

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Yes... they are secretly the best ones!!! Give grimer some extra love (make sure to wear protective gloves to avoid the smell!)

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when downloading the game it doesn't seem to show any sweat or orgasm fluids from any of the characters. Is this an option or a bug?

https://gitgud.io/argonvile/monster-mind/-/issues/29

A few people have reported problems with the jizz and fluids being black, but you're the first I've heard of them being invisible. I'm guessing it's a problem with specific video cards which makes it difficult, because it works fine on most PCs and until unless I can come over to your house I don't really know how to fix it 😅

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I think I remember them being black at some point before disappearing. I don't know if this helps

I see, thank you! Do you know if you have a radeon graphics card?

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Will you/ Is there a zip version of the Christmas version from a while ago? 

https://gitgud.io/argonvile/monster-mind/-/issues/23

it would be fun! maybe i'll do it some day. i've opened an issue for it

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Sweet! I'll keep an eye out for it then

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for some reason on my version the cum texture is broken and looks blackish, how do i fix it?

Hmmm, someone else said that happened on Linux specifically! I'm not really sure what would cause that... I'm guessing this is on Windows?

https://gitgud.io/argonvile/monster-mind/-/issues/29

I've opened an issue, let me know (or leave a comment there) if you have any additional information such as the platform, graphics card, or anything else that might help me reproduce or investigate the problem.

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Are you thinking of adding a mobile version?

(2 edits) (+1)

try this, it's probably an older version of the game tho. If it doesn't work: In the Discord server, go to  #mm-help-n-spoilers and in the saved pins scroll down till you see Monster Mind Androild .apk with a link

Thanks let me see if it works 

The screen stays black and if I left it for a while and nothing loads 

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Sadly this was an unofficial version of MonsterMind, so idk how to help you, the discord server might give you some insight, talk over there. 

Ok thanks I'll see if I join

I tried porting it a few weeks ago -- but HaxeFlixel's Android support is pretty tough to work with, I couldn't figure it out! The game is open source so theoretically anybody can port it if they want to. I'm not actively working on the project right now except for minor bugfixes, but it's something I might revisit some day.

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Ok I hope you manage to port the game to mobile

I've added an android version this morning. I'd love if you tried it out, let me know!

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Have you thought about adding a patch for the Spanish language?

The game has around 3,000 pages of dialog! It is about as much work as translating all seven Harry Potter books. One person translated about 1-2% of the game into Chinese (about 50 pages worth) which took them several months.

https://gitgud.io/argonvile/monster-mind/-/blob/main/source/poke/abra/AbraDialog.hx

If you want to try translating the game yourself, it is open-source! Most of the text is in places like this "AbraDialog" class. Good luck!!

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If in case I translated everything and I told you to send it to you, would you accept the translation for the game?

Spanish

(2 edits)

That sounds cool! If you want to change the files yourself go for it! If you or a friend are computer savvy, you can also fork the project to make your own Spanish version. You can also download the .zip file with all the source code and try building it yourself to make changes. There are instructions for running the project at the main gitgud page.

https://gitgud.io/argonvile/monster-mind/-/blob/main/source/poke/buiz/BuizelDial...

Here is the file with all of Buizel's dialog! So you might change "#buiz04#Oh yeah, I'm not sure your answer fits with that <first clue>..."

to something like

"#buiz04#Oh sí, no estoy seguro de que tu respuesta se ajuste a ese <first clue>..."

or whatever. Be forewarned it will take a very, very long time. Even if you are a professional translator doing this as a full-time commitment, I would expect to spend several years on it!

(+2)

uhh could you give us a kind of checklist for us to know what is missing to get the 100%?

I think I saw somewhere you need to beat the 4-peg puzzles around five times, and the 5-peg puzzle once, other than that, try buying everything in the shop

https://inkbunny.net/j/315294-argonvile-monster-mind-faq

There is a FAQ posted here which describes the different things people sometimes miss in order to get 100%! For the most part, you should just get there if you play a lot. But if you're not progressing, it's possible you're ignoring a certain pokemon or not doing a certain thing.

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thks man the last time i relembrar playing  this game on flash years ago i got i think 79% of the game

Awesome, yeah! You probably just need to play a little more. Or maybe do some puzzles with Abra!

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are there any notable differences in the new version if I've got the flash downloaded a few years back?

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No, it is the same! If you are happy the Flash version you should keep using it.

There IS a new Flash version, but it just includes a few very, very trivial dialog changes and things like that.

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It seems like the current version of the flash file doesn't set the viewport dimensions correctly. The standalone flashplayer wants to squish it down, with a lot of blank, empty, black space at the bottom of the screen.. Unless I make the window taller. It seems to want a viewport of 768×563 to avoid scaling everything with ugly nearest neighbor scaling.

Hmm I'm not sure! I run it with the standalone flash player and it seems like it scales it fine. I can make the window tall or wide, and the game grows and shrinks staying centered maintaining the appropriate aspect ratio. Comparing it to Monster Mind Xmas v0.92, it scales exactly the same.

Do you think this is something that's changed, or something that always behaved the way you don't want it to?

https://gitgud.io/argonvile/monster-mind/

If you want to play around with the scaling options, the game is open source! The "Project.xml" file specifies things like the window size, and the "source/Main.hx" file sets things like the zoom ratio or whatever. You can tinker with them and see if you can fix whatever problem you're perceiving! I'll be curious what you come up with, but I really can't perceive any kind of problem or any difference with the old flash version. It's possible you're more sensitive than I am or that your flash player is doing something crazy!

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After some more testing, it seems likely to be a bug in the Linux version of the standalone flash player. What happens is that if I launch the swf from a file browser, it loads the flash player at some default resolution, reads the height of the viewport and sets it as what 100% should be, loads the flash file, changes the resolution so the viewport matches the flash file's specs, and then reads the width of the viewport and sets it to what 100% should be.

The result is that the flash player's default window height determines what Flash thinks the height of the viewport should be, but it correctly reads the width of the viewport from the flash file.

If I load the flash file, and then click in the little 'URL bar' and hit 'Enter' to re-load the flash file (with the viewport already resized correctly), it works fine.

Wow thanks so much for the info! I'll keep that in mind if it happens to anyone else. I'm glad you found a workaround!

Someone was able to build the game for Linux -- they had some graphical problems, but I'm actually not 100% sure if it's a linux thing or a Radeon graphics card thing. A few other windows users have reported the same bug. It would be cool to have a native linux version of the game!

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Will there be a Android version

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I tried porting it a few weeks ago -- but HaxeFlixel's Android support is pretty tough to work with, I couldn't figure it out! The game is open source so theoretically anybody can port it if they want to. I'm not actively working on the project right now except for minor bugfixes, but it's something I might revisit some day.

(1 edit)

Already mentioned this so I'ma copy paste it:

try this, it's probably an older version of the game tho. If it doesn't work: In the Discord server, go to  #mm-help-n-spoilers and in the saved pins scroll down till you see Monster Mind Androild .apk with a link

I've added an android version this morning. I'd love if you tried it out, let me know!

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Will there be a MacBook version

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I don't have a MacBook personally so I can't build it, and iOS devices security restrictions in place which prevent indie games from being installed without security issues!

https://gitgud.io/argonvile/monster-mind/

The game is open-source however, so if you or any other iOS developers want to build the game and purchase the appropriate license keys/obtain the necessary accreditation or whatever, an iOS release is totally possible! I just can't do it myself.

(+2)

This Game is great

Thank You❤️

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Awesome, thanks so much!!! 😀 glad you're having fun with it

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After so long I have finally beaten the game. I beat the game right before my game had crashed and lost my saved data, which honestly I don't really mind since I already saw the ending. One hundred percent one of the most difficult games I have ever beaten.
It's difficult in a way that isn't something like Enter the Gungeon, but more like I'm playing chess against a 1500 elo. A pain in the ass but in a good way. Good game!

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wowwwww great job! yeah -- those puzzles at the end really don't fuck around, you have to be great at the game to make it across the finish. amazing accomplishment, great work! and thanks so much!!

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do you have plans  to get more pokemons in the game? braixen fennekin meowscarada are really popular not to mention gardevoir loppunny blaziken and nidoqueen

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No, I do not plan to add any more Pokemon to the game.

The game is open source, so theoretically anyone can mod anything into the game https://gitgud.io/argonvile/monster-mind/, sadly many people quit before finishing, there was someone who modded an espeon to a playable state, idk if there is a download link, you'll need to snoop in the Discord Server.

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Is there any way to get Kecleon involved, IIRC there was dialog about possibly bringing them into the fun with Smeargle? Or was that just flavor text?

Either way I love the game all the same.

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Nah, I don't think you can, in game he keep dodging player's flirting, even in game files he's still dodging by using ASCII Art, he's too pure only for Smeargle.

But I still love him so much.

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Ha ha you found that little easter egg!! That was so hidden, I didn't think anyone would see it

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After I play the game through ending, I was curious about how the game buildup and check if I miss anything, I was really excited seeing this file, like "Damn, I know there must be a way to fool around with Kecleon."

But sadge, nice easter egg, I guess Kecleon only for Smeargle.

Thumb up for detailed guide of SexyState, I don't know there are so many details about them, would be nice if there are some dialogue hint about how they like to be treated in what way, I like the part of pet Rhydon's head the most, this cute big softie can't get enough of love.

(+2)

There are dialog hints for most of the Pokemon's preferences -- during the next session, they'll say something like please don't squeeze my tube or jerk me off when i spread my legs like this. ...it doesn't happen every time! but it happens a lot if you overlook something or do something they hate

and yes rhydon is the best~ 🦏

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does the windows version feature the mystery boxes or 7 peg puzzles?

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Yes, the Windows version has everything!

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I can't wait for the Android version. I have played this game years ago when Flash was still around, and to experience the puzzles and the hot scenes again with my favorite pokemons on mobile will be amazing ♥️♥️♥️

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I agree, it would be so cool!!!

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Do you have an estimated time when the game would be ported to Android ?

(+1)

I tried porting it a few weeks ago -- but HaxeFlixel's Android support is pretty tough to work with, I couldn't figure it out! The game is open source so theoretically anybody can port it if they want to. I'm not actively working on the project right now except for minor bugfixes, but it's something I might revisit some day.

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Copy pasted text:

try this, it's probably an older version of the game tho. If it doesn't work:
In the Discord server, go to  #mm-help-n-spoilers and in the saved pins scroll down till you see Monster Mind Androild .apk with a link

I've added an android version this morning. I'd love if you tried it out, let me know!

(1 edit) (+1)

AAAAAAA It finally happened !!! An Android port !

OMG I've been playing for a day and a half, and the version is so smooth and bug-free. Hats off ❤️❤️

Btw, would it be possible to implement a way to have cheats on the mobile version ? I hate to admit that I really suck at the 5-bug puzzles but I still want to raise my rank. Also money lol

One of the developers of the Android port was trying to think of a way to have cheats! It doesn't have a keyboard, so he temporarily implemented cheats with four or five big "Cheat" button on the main screen which would do something specific, like give you $10,000 or skip to a sex scene or something.

I don't really know how cheats would work, input is so limited on a touch device!

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How many anal beads should I even put in? I've spend 30 seconds putting it in, and I haven't even reached the end yet. Even the Pokémon seem confused on what the hell I'm doing. Is this a bug?

Deleted post
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More anal beads! MORE!!!

Back in the days of Flash,  I was able to get about 131 in Abra. It took a long time but each time you use the black beads you can get more in. It especially helps if the "horny" meter is full.

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can you tell, will in this game some new characthers

No, there are no plans for more characters

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Does the Magnezone scene have an electronic orgasm or something?

I can only play with his buttons and antenna

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yes but you have to be wearing a shock proof glove from the shop 

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Yes they can have an electronic orgasm if you treat them the right way! They are probably one of the most difficult characters to make orgasm since it's not really clear what you're supposed to do or which activities they like.

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how about making some type of gallery and also some explanation on what the hearts mean and how to make each girl climax on the maximum level
example i once make the sandslash cum thrice in less than a minute but i only didi it once
could you add those that shoundt be THAT HARD 

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The game did said what the hearts mean tho if you mean the puzzle part

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i meant the hearts  that.apear When you get to the cuminng part of the game they man and some hearts  apear               and a how to Lake them clímax on the passing out from pleasure type get it

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There is a sex guide in the Monster Mind discord!

https://discord.com/channels/441368427295145985/441387973754486795/8026320790441...

It is about 12 pages but I can pastebin it if you like

I don't think most people would have a use for it, a big part of the fun of the game is playing the game your own way and figuring things out!

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is better if you could pastebin for me i dont have acess to the discord link 

it shows that there is nothing there

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i tried to go with the link you gave it got me nowhere

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Funny how it works on mobile down side its slow but that it

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It should be possible to make an Android APK from the source code! It is just fiddly and slow working with HaxeFlixel on Android, so I have not done it

Copy pasted text:

try this, it's probably an older version of the game tho. If it doesn't work: In the Discord server, go to  #mm-help-n-spoilers and in the saved pins scroll down till you see Monster Mind Androild .apk with a link

I've added an android version this morning. I'd love if you tried it out, let me know!

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it works very nice haven't found any bugs yet 

Wow awesome, that's amazing!

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is there a chance that new mons will be added?

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Many people have tried adding new Pokemon but it is a lot of work! https://gitgud.io/argonvile/monster-mind/ I include instructions for it on the gitgud.io site which hosts the source code. It is about 50 steps and includes a lot of drawing, animation, writing, and programming.

https://discord.com/channels/441368427295145985/441387973754486795/1095430210108...

ONE person on the discord has added their own Pokemon to the game, I think it was an Espeon! They uploaded an SWF with the new Pokemon in it. It's not 100% finished but apparently it has nice art and dialog!

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Do you think that there's any chance you'll give the same treatment to your brick break game(s)? Monster Mind is great, but the gameplay of your brick break games was perfect too

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Monster Mind was written in HaxeFlixel which is cross-platform, so while it was still a lot of work to port it -- I did not really have to rewrite the game from scratch

Brick Break was unfortunately written in ActionScript which only compiles to Flash, so I will have to rewrite the game.

It IS still possible -- Brick Break was a much smaller game, so it only took me about four weeks to make. Even if I rewrote it from scratch, I should be able to make it in less than four weeks! I don't have to draw or code anything. Maybe some day!

If anybody is interested in picking up the reins or learning Unity or Godot or whatever, and wants a personal project -- I can give them the source code and assets for Brick Break and they can take a crack at converting it themselves 😀

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niceeeeeee

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is it weird i like the game for the puzzles even tho i suck at them?

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I am slow at them too, and I make a lot of mistakes! But everyone's very patient with me so I don't mind. (Although Abra makes fun of me sometimes...)

(+2)

Can you make a non-flash version?

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Stay tuned...! 😀 I may have a surprise for you next week

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Can't wait. :smile:

I tried playing this on Newgrounds, but it won't load (even though I have adblocker disabled for that site).

(+6)

Will this game be updated?

(+2)

how do i play the game without the adobe flash debugger lol. Cant find any flash player that seems to work online.

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You should try the game on newgrounds at https://www.newgrounds.com/portal/view/721544, where they are pushing to prolong the life of flash games

The flash version of this game is preserved on Bluemaxima’s Flashpoint! You’ll have to disable “filter nsfw” to find it in the database, but it’s in there!

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Odd question again (or maybe not, it wasn't so odd last time)
Are the 4 peg to 5 peg (and beyond) puzzles REQUIRED to progress each characters dialogue?

I'm not great at them so I wanted to know if I could jiust move through the game all calmly with 3 pegs. Thanks!

I'm not lazy, just slow at puzzles.

(1 edit)

4 peg puzzles are required

There are characters you need to interact with that don't appear with easier puzzles, to get the plot moving forward

10/10 I Love this game so much, the characters just have so much personality and depth, they're actual people and that's what I've wanted in a game like this for so long. It's very difficult to find such a well-made game in this genre, and I'm glad to have found this one. Thanks for an awesome game!

Hi, i have a question jeje, how can i stop smelling bad in the game?

Just met grimer and i don't know what to do haha

Pd: thank u for the game, i love it 

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you just have to change your glove, whenever you have your way with grimer the glove you're currently wearing will be stinky when you're done with him/her, all you have to do is change your glove.

Maybe an odd question, but, does ranking have any bearing any game progress?
I'm particularly slow at the puzzles (I'm not great with logic based puzzles) but I don't wanna miss anything the game has to offer, so I was wondering if I could just ignore it, or if I had to try and rank up.

Thanks.

I'm not 100% sure how meaningfull it is but abra(and some other pokemon) has some dialogue depending of how high your ranking is, I haven't finished doing 100% yet so I can't say it's a must to have a high rank but if I ever find out I can make another reply saying so.

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To anyone having problems: It works perfectly fine with the Newgrounds Player

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I managed to download the flashplayer debugger before they took it down. So the only thing you need to do is download the exe, launch it, then drag and drop the swf file into the window.

https://mega.nz/file/zlk2QTbC#O95mHyITpzX58lRrTRXMvP_uctJQ6HndNMOmcScCat4

it´s not running, and Im running out of opcions as well

There's got to be a way to make these work without flashplayer im using ruffle.rs and that's not working

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its a flash game so please explain how it would work without a flash player lmao

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